Sunday, 31 May 2009

Pack & Stack


It's moving day! You have lots of boxes to load, and a truck to load them into-but how are they going to fit? Maybe on their ends? Stacked on top of each other? You'll have to pack your unique truck as tightly as possible, and you lose points for packing too few pieces on your truck, or for leaving pieces you can't fit behind. Can you pack'em, stack'em and rack'em with the best?

Pack & Stack™ is a fast and funny, wild and crazy game about moving stuff on all sorts of odd trucks. Every interactive turn is a new adventure, where all the players discover new loads, grab new trucks, and then gamble on their planning and packing skills. So, test your wits and find your cool. It's time to get packin' and start stackin'!

Pack & Stack™ is a casual, social game for 3-6 players ages 10 and older. Youcan play in 30-45 minutes

RRP £39.99

Birds on a Wire


You’ve heard the old saying: “Birds of a feather flock together”? Well, the same is true when they gather on wires—that is, before they get zapped and fly away.


Players arrange birds into sets on their power lines trying to create the best scoring combinations. But watch out! In this game of migrating birds and zaps, scores go up and down and you never know if your score is the highest until the very end.


You win the game if you have the best set of birds on a wire at the end, with either all the same attributes (color or shape), one and only one attribute alike, or no attributes at all alike!


This game has two sets of rules, one for families with young children (7 and up) and one for more advanced play. This is a delightful game for kids and families that you’ll want to play again and again.


2-5 Players, 20-30 minutes, age 7+


RRP £21.99




Incan Gold 2nd Edition


Incan Gold is a reprint of the classic Diamant game.


Incan Gold is a quick, fun game of bluff and daring in which explorers push their luck while exploring an old Incan temple in search of gold and treasure. In each round, you decide whether to delve deeper into the temple, adding to your riches, or escape with the share you’ve acquired so far.
Every time an explorer braves new territory, more gems and dangers appear. Giant spiders, mummies and fire can cause you to lose everything. Is it worth the risk? You decide. But if you leave, those who remain in the temple may acquire a bigger share of each stash of jewels yet to be found.
After five rounds of exploration, whoever has the most treasure is the ultimate explorer and the winner!
Players: 3 - 8 ,Time: 20 - 40 minutes, Ages: 8 and up
RRP £21.00


Masters Gallery / ModernArt: The card game

It is unusual to get two versions released of the same game, but that is what has happened with Master's Gallery and Modern Art: The card Game. You can choose whether you prefer the classic artworks depicted in Masters Gallery or the fun artwork of Modern Art.

In Masters Gallery, the players are art critics and gallery owners. All have their own favorite artist in this pantheon of greats—or at least they do until the game begins. Tastes and opinions about each artist’s value change constantly in the world of Old Masters art. No one has more influence on those values than the players in this game. Which player will exert the most influence? Who will best anticipate these changing tastes and opinions, and thus assemble the highest-valued collection of these masterpieces?


The cards in this game feature 30 of the most beautiful pieces of art ever created by Van Gogh, Renoir, Monet, Degas and Vermeer. Over the course of four rounds, players use these cards to establish the relative value of each artist’s body of work. Unique mechanics and ingenious design make the gameplay unpredictable and even more fun every time you play. Revel in the beauty of Old Masters art, while enjoying the intriguing game of Masters Gallery.



Remember those unknown, starving, but up-and-coming artists from the early nineties – Lite Metal, Yoko, Christin P., Karl Glitter and Krypto? You first met them in the now-classic Reiner Knizia game Modern Art. Now, almost 20 years later, they have all found fame and fortune in the art world and their masterpieces are displayed in major galleries around the world. But even with their success, the group’s artistic rivalry remains as lively as ever. Whose work sells for the most? Which one has the highest standing in the minds of the art-buying public?
In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. All have their own favorite artist in this pantheon of great ­ or at least they do until the game begins. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game.
Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game!

Looting London


London has been looted! Five of its rarest treasures have been stolen on the same night: one of the Crown Jewels from the Tower of London, gold reserves from the Bank of England, top secret files from Big Ben, a priceless Incan artifact from the British Museum, and a Van Gogh from the National Gallery. You are a famous London sleuth. Can you interview the witnesses, gather their clues, apprehend the thieves and recover the loot?

This game for 2-5 players ages 8 and up, plays in 20 minutes.


RRP £21.99


Saturday, 30 May 2009

A Game of Thrones LCG: City of Secrets Chapter Pack


With the onset of winter, the songs of ravens fill the sky. As the nights grow darker and the winds blow colder, the maesters and stewards of Westeros have taken to their castle rookeries, sending forth a flock of messenger birds with schemes and tidings that will shape the future of the realm.

The Raven’s Song is the fourth monthly installment of 40 fixed cards for the A Time of Ravens expansion to the A Game of Thrones card game, based on George R.R. Martin’s bestselling A Song of Ice and Fire saga. It contains 20 different never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame.
This is not a stand-alone deck; an A Game of Thrones LCG core set is required to play.


Buy A Game of Thrones LCG: City of Secrets Chapter Pack at Dicebay


Cthulhu LCG: The Thing from the Shore


A new expansion deck for Call of Cthulhu Living Card Game


Cthulhu LCG: The Thing from the Shore


RRP £8.99


Arkham Horror Innsmouth Horror Expansion


Of all the cities found in H.P. Lovecraft’s vision of Massachusetts, perhaps none is quite so deadly as the small fishing village of Innsmouth. Decrepit and dying, Innsmouth is being consumed from within by an ancient pact once made to save the town. The investigators will find every hand turned against them as they explore its rotting docks and fetid beaches. In the end, perhaps the only way to save Innsmouth is by destroying it along with the terrible creatures that haunt its waters near Devil Reef.

Innsmouth Horror introduces several new game concepts to the Arkham Horror board game, including Personal Stories unique to each investigator as well as the Innsmouth Look. The town of Innsmouth is hostile to the investigators, and they may well find themselves thrown in jail and fed to a Shoggoth while they search the town for evidence to call in the Feds. However, leaving Innsmouth to fester is a bad idea, since the Deep Ones will gather and rise, bringing with them the Ancient One. Innsmouth Horror also adds 16 new investigators, eight new Ancient Ones, two new Heralds, Epic Battle cards for the new Ancient Ones, over 30 new monster markers, plenty of new encounters, and an expansion board featuring the town of Innsmouth. Over all, this expansion adds over 300 new cards to the base game.

Innsmouth Horror requires a copy of Arkham Horror to play.
Arkham Horror is a cooperative game for 1–8 players, ages 13 and up, that can be played in 2–4 hours.

RRP £39.99

Friday, 29 May 2009

Dice Tower Best Game awards

Here are the nominations for best game 2008 from The Dicetower.com



Agricola

Battlestar Galactica

Dominion

Pandemic

Stone Age

Tuesday, 26 May 2009

Cooperative games

In Cooperative games the players unite to defeat the game, and stand to win or lose together. Some games introduce a 'traitor' element, where one unknown player is secretly trying to defeat the rest. Here are some great co-op games;

Arkham Horror.
The players take on the roles of investigators trying to defeat the diabolical servants of 8 Ancient Ones, based on the Call Cthulhu mythos.

Pandemic
Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out.
Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks.

Shadows over Camelot
Shadows over Camelo is a unique collaborative game featuring a malevolent twist! As the incarnation of the Knights of the Round Table, you join forces against the game itself in an attempt to protect Camelot.Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibur, the Holy Grail, or Lancelot's Armor; the tournament against the Black Knight; and numerous wars against the Saxons and Picts.
But beware... all is not as it seems among these noble Knights. One of your number might yet turn out to be a traitor-in-waiting, biding his time while sowing havoc and destruction from the Shadows!

Battlestar Galactica
Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival which places each player in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and all must work together in order for humanity to have any hope of survival. However, one or more players in every game is secretly a Cylon, and wants the humans to perish.

Saturday, 23 May 2009

Bombay


Lead your Elephant to riches


You are a merchant seeking fortune on the streets of India! You will be traveling all over the country on your elephant and gather real treasure by buying and retailing at full price the most beautiful silks in the cities and towns, to become as rich as possible. Build glorious palaces, spoil your customers, take care of your reputation and you will most certainly become the richest merchant of India!


For: 10 years and up About: 60 minutes and more Number of Players: 2 to 10 players


RRP £39.99


Thursday, 21 May 2009

Star Wars RPG: Jedi Academy Training Manual


NEW from Star Wars® Roleplaying Games - Jedi Academy™ Training Manual, the ultimate guide to Jedi secrets from all eras of the Star Wars saga. Delve into the world of the Jedi, from the earliest days of the Old Republic and the Dark Times, to fall of the Galactic Empire and the reemergence of the Jedi Order. Never before has there been a more exciting Jedi Manual for the ultimate Star Wars fan!
All-new Force powers, talents, feats, and other new mechanics designed to enhance Force-sensitive characters
An extensive lightsaber customization system
A close look at the heroes and enemies of the Jedi Order throughout the Star Wars saga.


RRP £24.99


Wednesday, 20 May 2009

Space Alert


At last the Rio Grande version of this great space game is available.


Players become crewmembers of a small spaceship scanning dangerous sectors of galaxy. The missions last approximately 10 minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship.


And there's the catch. The game really lasts just 10 minutes. On 2 CDs (or Scenario cards if you don't have a CD player available) are 10-minute soundtracks that represent central computer announcements about the presence of threats. These vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the board of the ship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles etc.) in real time to defend the ship. Only a well working team can survive 10 minutes and make the jump back to the safety.


The game offers several difficulty levels, huge variability and unique experience for two to five player teams. One mission lasts only about 30 minutes, including setup and evaluation.


1 - 5 Players


RRP £49.99


Tuesday, 19 May 2009

Finca



Mallorca. Island of the wind.A place of golden beaches and a light-blue sea. The almond harvest is at hand. In addition, juicy oranges, lemons, and figs are ready to be picked and taken to the market. Olive trees bewitch the country with their curled branches and sumptuous vineyards invite passers-by to walk among their warm earth. In the midst of this landscape, your centuries-old natural stone farmhouse provides a home and supports your large windmill: your FINCA.


Listen to the wind, which propels your windmill! Then take in the course of the yearly harvest the sweetest and most valuable fruits from the land. Load them on your old donkey cart and travel around the island, selling them everywhere. If you manage this quickly, you will be soon be the richest farmer on the island.





  • Number of players: 2-4
  • Age of players: 10++
  • Length: 45 minutes

RRP £34.99





Buy Finca board game at Dicebay for £28.99

Saturday, 2 May 2009

Zombies!!! 8: Jailbreak


A new expansion for Twilight Creation's popular Zombies game.


When the zombies come to town, jail wouldn’t be a bad place to be...right!?! While this is good in theory, it only takes one zombie to ruin your plan. The straightjacket might be a problem too!


Zombies!!! 8: Jailbreak starts you out in the mental ward. It’s up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains!#
This expansion for the Zombies!!! board game adds:
15 new map tiles
30 new event cards
Rules


RRP £12.99


Terror of the Tides Asylum Pack


A new Asylum Pack for the Call of Cthulhu Living card Game.


The Summons of the Deep expansion to the Call of Cthulhu Living Card Game continues with its fourth monthly Asylum Pack of 40 fixed cards, The Terror of the Tides. It contains 20 different never-before-seen cards that place a newfound emphasis on the Combat struggle, designed to augment existing decks and add variety to the Call of Cthulhu metagame.


RRP £8.99


Crunch


As the CEO of a global bank, it's your personal responsibility to do whatever it takes to ensure a comfortable retirement. Call in government bailouts, award yourself inappropriate bonuses and - when no one's looking - embezzle as much as you can, before it all comes crashing down around you.


A tense and devious game for 2 to 4 high-powered players, Crunch puts you at the head of the boardroom table. It's unfair, nasty, completely devoid of any moral or ethical code and selfish greed drives every decision you make.


Crunch contains:64 Asset / Action Cards, 34 Event Cards, 15 Trust / Government Bailout Cards, 15 Workforce Cards and one A4 sheet of rules.


RRP £7.99